During a recent earnings call, Tao acknowledged the backlash but maintained that the decision was necessary. While Sony weighed the opposition from its player base, the financial reality proved impossible to ignore. Physical media accounted for just over $781 million in the 2025 fiscal year, a stark contrast to the $6.5 billion generated by digital game sales and $8.4 billion from in-game purchases.
The company has already begun repurposing its disc-manufacturing headquarters to produce optical microlenses. This pivot has sparked intense debate among users who argue that removing physical media undermines game preservation and limits consumer choice. In response, critics have organized a week-long content blackout starting August 23rd to signal their dissatisfaction with the impending loss of physical ownership.
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